App Store apps
Android vs iOS: which makes more money for a solo developer?
Everyone says iOS users pay and Android users do not. That is mostly true, and it still misses the cases where Android quietly pays the bills.
· 7 min read
Blog topic
Building and selling small apps: ideas, building with AI, App Store approval, pricing and marketing.
21 articles in App Store apps · Clear filter
App Store apps
Everyone says iOS users pay and Android users do not. That is mostly true, and it still misses the cases where Android quietly pays the bills.
· 7 min read
App Store apps
Apple rejected your first app and the message reads like a legal notice. Here is what each guideline number actually means and what to change before you resubmit.
· 10 min read
App Store apps
The fee is the same. The name under your app, the paperwork, the privacy trade off and the pain of switching later are not.
· 8 min read
App Store apps
Some indie developers break even in three months. Others spend $2,500 and kill the channel. The difference is usually setup and math, not luck. Here is both.
· 8 min read
App Store apps
Most lists are written by a builder that ranks itself first. This one sorts the tools by one question: can the thing it makes get approved by Apple and sold?
· 9 min read
App Store apps
Download counts on their own mean almost nothing. Start from the $1,000, divide by what one paying user is worth after Apple's cut, and the download number falls out.
· 8 min read
App Store apps
Idea lists give you 50 apps somebody else already built. This page gives you a method: find a market that already pays, read what its users hate, and ship the fix.
· 8 min read
App Store apps
The benchmark says hard paywalls win by a mile. The developers who switched tell a messier story about refunds, reviews and what actually caused the lift. Here is how to decide for your own app.
· 9 min read
App Store apps
The screenshots of $10k months are real, and so is the median app that earns less than a nice dinner. Here is the whole spread, and what separates each level.
· 8 min read
App Store apps
Calculators promise five years of revenue. Flippa's own sales data says the average app goes for under two. Here is the number to actually expect, and how to push it up.
· 8 min read
App Store apps
New iOS releases nearly doubled this year, and the forums are full of people calling it over. The solo developers still growing tell a different story, and it is mostly about distribution.
· 9 min read
App Store apps
Zero downloads feels like failure, so a pack of 5,000 installs for $50 looks like a shortcut. Here is what those installs actually do to a new app, and what works instead.
· 7 min read
App Store apps
Building is the easy part now. What decides whether the app earns anything is which path you pick, what Apple will accept, and how you get the first hundred users.
· 9 min read
App Store apps
The forums argue about performance. A beginner should care about three other things: how fast you learn it, how fast you ship, and how well your AI assistant writes it.
· 9 min read
App Store apps
Most RevenueCat paywall advice stops at the design. The indie developers on Reddit who doubled trial conversion also changed what happens after someone cancels.
· 8 min read
App Store apps
Every paywall thread ends in the same fight: weekly prints money, weekly is predatory, yearly is the only real business. Here is what the numbers and the developers who actually switched say.
· 8 min read
App Store apps
Almost every list of app courses teaches you to code and stops there. Here is what each option really covers, what it costs, and where the business half lives.
· 9 min read
App Store apps
Apple's fee is the easy part. The Mac, the privacy page, the LLC question and the 15% cut are where first-time developers get surprised.
· 10 min read
App Store apps
Reddit is full of developers who killed the free trial and watched revenue jump. Read the replies, though, and the story gets messier. Here is what actually changed, and how to find out for your own app.
· 8 min read
App Store apps
The download is free so the app can get installed. The money comes later, from a paywall, a one time unlock or ads, and for a solo developer only one of those usually works.
· 7 min read
App Store apps
Nobody pays you for a download. You get paid when a small share of the people who install your app decide to pay, and that share decides everything.
· 8 min read